Tired of this abusive business model that big companies use on games.
- I see a game on Steam with some decent price
- I click on it
- Dozens of DLCs, “Gold”, “Deluxe” “Enhanced” version to enjoy the full game
- Then you decide to pay for this shit anyway
- But then the game is behind a launcher, that needs online connection and account even if it’s full single-player
- The game sometimes are just a port from an old console with almost full price, a game that you’ve paid for before
- The game needs a hell amount of updates do become playable
- And so much more…
Steam did an excellent job keeping me away from piracy, they provide too much good feature, discounts and etc… But not even Steam can make miracles against those abusive practices.
I must say RDR1 port was the last drop to me, It’s game I played back on PS3 on my teenager time, I wanted to have some good memories and play it again, guess what, a full AAA price on a port, it’s not even a remaster.
I’ve been avoiding EA and Ubisoft games for years, but still buying from big companies on Steam. Now I just give up, there’s no more hope for AAA games, only mercenary companies are left: EA, Ubisoft, Rockstar, Activision, 2K, Bungie etc…
- EA: Games with a hell amount of DLCs, the same FIFA every single year at full price, launcher required, they don’t even try to hide anymore
- Ubisoft: Same thing as EA, lots of DLCs, missed some game content from an old Prince of Persia because they shut an old launcher integrated to the game.
- Rockstar: Launchers everywhere, charging a full price for the same game multiple times (GTA V).
- Activision: You pay a full price and it still comes with a hell amount of micro-transactions, killed COD.
- 2K: Out of nowhere decided to add a launcher to every old game they had (Bioshock and others I think) saying it was “QoL” update, now they decided to remove it, too late. The new Borderlands 4 terribly optimized, here we go with some dozens of updates again.
- Bungie: The live service model, removed a lot of old paid contents from Destiny, the game will eventually die.
I’ll still pay for small companies games, because I can, but those big ones, honestly, I don’t give a shit anymore, they could be erased from existence together with all their games, I really don’t care. Some smaller companies I’ve had a good experience and I think it’s worth paying for: Ghost Ship Games, No More Robots, Hello Games, Techland, Frictional Games, Annapurna Interactive.
Some companies are in a limbo to me, I’m not entirely sure about it: Capcom, Bethesda, Warner, Square Enix.
So, that’s it, I just downloaded Spider Man Remastered and RDR from FitGirl, it worked seamless, I didn’t have a single issue. I could even add as non-Steam game and use Steam input (thanks Steam), I’ll probably use some script to move to savegames data to the cloud, and let the packed games on an external HDD (finally, I’ll own my games).
Another thing that’s hard to ditch to me is achievement tracker, I know we have AchievementWatcher but it doesn’t work too well on pirated games. It’s something I’ll need to get used, not a big deal tbh.
I’ll probably use the money I’d spend on AAA games to explore some indie games. And AAA games are now always pirate.
Obs.: The companies I’ve mentioned here are from my own experience, this isn’t meant to be an Wikipedia of good/bad companies, I know there are more decent and bad companies out there.
There are only 3 developers I will preorder from whenever I find the game they are releasing interesting. Erin “Concerned Ape” (Stardew Valley); Bob the Bot (Survivalist); and Terry Cavanagh, the creator of VVVVVV.
They keep their games updated, they are pretty chill people, and they keep players informed during development.
For now, they are the only ones who have earned my trust.For everything else, it’s full patientgamer mode for me. Wait until the whole game is released with a single price tag, 90% discount, no online requirements outside of multiplayer, and community fixes.
There’s so much competition in gaming right now, and good AAA games are so few and far between, that I don’t see a need for piracy. For every $90 piece of garbage there are ten $20 diamonds (don’t forget Devolver in your list of good small companies). I don’t ever buy dlc/deluxe/etc editions unless the company/game has earned it (almost never).
I will admit, Rockstar creates some high quality experiences, but their monetization practices are down there with the worst of them.
I can’t justify not pirating, I just think for me the motivation isn’t strong enough right now. Too many affordable good games to choose from.
At this point, I will just make my own. It’s a lifegoal after all…
I wouldn’t add pirated games to steam. I think I heard they can ban your account for that. But yeah agree, don’t support bs practices.
I just don’t buy games that have features I don’t like. I don’t pirate them, I just don’t play them.
Most of my money goes to indies because they don’t pull this BS. I’ll play the occasional AAA game if it’s worth it, but not many.
Okay, okay.
I am going to have to whip out this criticism for anybody that has made these kind of rants.
STOP. FOCUSING. ON. AAA. GAMES!
I’m not kidding, that’s your problem and that’s anyone else’s problem who get sick of gaming as a whole. You keep kicking that can down the street for AAA game development to pander to you, but end up disappointed over and over and over. But you still kept your hand out, you still bought their games at Day 1, you still bought their DLC, you still waited for all and any patchwork. You were still there!
Meanwhile I and several dozen others by now, have been in the pirating game for years before you and anyone else had the guts to finally join in after having your face slapped hundreds of times by this point.
And people have been also telling you for years as to what the better alternatives that was out there were, but nooope! Still stuck to AAA development.
Took you long enough.
There’s a scene like this in one of the Telltale Sam and Max games that really deserves a better reenactment. Went something like this:
Sam: “So, Bosco, how much do you want for this…’Deadly virus’ that’s really just a tissue you sneezed into?”
Bosco: “A hundred trillion dollars.”
Max: “WHAT? That’s insane!!”
Sam: “How crazy can you get to think we’re going to pay something like that?”
Bosco: “All I know is, I keep finding the dumbest junk around my store, and think up the most ridiculous price I can imagine for them! And you two keep paying it! So who’s crazy now, fool?”I think you can generalize it even further to don’t reward bad behavior. That should include purchasing goods and services from organizations that try to exploit people or commoditize art.
I am not going to discuss the ethics of piracy because I genuinely don’t give a fuck (also the vast majority of people don’t know the difference between ethics and morality and insist whatever they do is Good so it is even less productive than slamming my hand in a cabinet).
But if your goal is to actually not support those companies? Don’t play the games. Because “Wow, Spider-Man is fucking awesome” is still going to encourage others to buy it. Even if you say “Wow, I am so glad I pirated it because Spider-Man is fucking awesome” is going to encourage people who don’t know how/don’t care to pirate things to buy it (and people are going to think you are an obnoxious edgelord).
And yeah, I’ll parrot others: If you think games are in a bad place (from a monetization and content perspective… not from a funding and censorship one) then that just tells me that you don’t actually care enough to follow indie devs.
100% agree, if you don’t want to support something, then do not engage with it at all. Simple as that.
Last game I ever bought was minecraft, back in 2012(?) for $15. Played it non-stop for a decade before the community imploded. Got my money’s worth. Haven’t bought a game since. No point unless they have a similarly active multiplayer community. It’s a pirate’s life for me.
So you think the correct price to hours of enjoyment ratio is $15 per decade of playtime?
Somewhere in that neighbourhood, yes. That’s how much I’m willing to pay. My old carrom board lasted me two decades, and it was $30 (with discs). That’s the yardstick I measure games by.
It is to be noted that that $30 does not account for the amount of powder used to lubricate the board or the replacement discs. Just as I did not include the cost of upgrading my PC to run minecraft 1.18, the dogshit optimization update.
It is also to be noted that I bought minecraft only after I was sure that I would enjoy it. That’s why I played the cracked version for 3 years before my purchase.
If something isn’t respecting your values, I’m of the opinion that you make a stronger statement by not even pirating those games. If you’re spending time playing them, you’re also not spending time and money playing some game that was meticulously made to respect your values. You’re fine playing indie games, but you’d play more of them if you gave up playing these AAA games that you decided to pirate. You talk to your friends and on forums about the games you play, which will at some point convince someone else to buy and play them, too. If you want them to hurt, so that they change, don’t even give them the time of day.
This is the best way. Give your time and money to something you believe in instead of wasting a moment on something you don’t.
I don’t try to criticize people for pirating games. They’re expensive and a lot are greedy.
What I do tell people though is support good games.
If you end up playing a pirated game you really enjoy, you should try to support it if you can, even if it’s from one of the bigger publishers. It’s basically our only way to truly tell a publisher that we like something and to keep making it.
Not counting un reasonably priced re-releases though. I totally get that (looking at you Nintendo for Galaxy 1+2)
I tried CP2077 (post fixes) and No Man’s Sky pirated. Within 3 days I bought the retail versions because I loved them. Played a LOT of shitty pirated games since, usually no more than 2-3 hours. Steam wouldn’t refund me for that amount of time, so I figured this was fair.
Haaaaaaaaaaaaank
Steam is fine, for the most part, but steam is also DRM. Personally I opt to buy games on GoG, because whatever releases there, you can download the installer and play offline, anywhere, anytime, and due to the platform requirements it strips a lot of the extra nonsense of requiring accounts and launchers and such.
The one downside is some publishers/developers don’t have the latest version on there or release on there later as definitive builds, but it’s better than having to deal with all that nonsense to begin with.
Steam is also American, so I’m using GoG more now.
Since you mentioned publishers that haven’t been greedy, I’ll throw a few more out there that I think are worthy of support. They don’t need launchers, that don’t need accounts, they don’t have predatory subscriptions. They just make great games.
- Supergiant Games: Transistor, Hades, Hades II
- Larian Studios: Divinity Original Sin, DOS II, Baldur’s Gate 3
- Playstack: Balatro
Otherwise, I’m totally with you. The account-walling of the Internet as a whole has pissed me off royally and I see no reason to give those bastards what they want.
As much as I dislike the mechanics of Larian, I still bought their games.
Supergiant Games took a payout to make Hades a times exclusive for EGS. They still have some anti-consumer practices, even if you personally don’t think it’s as bad.
Man ea and Ubisoft games suck so bad I don’t even bother pirating them. I’m not even being facetious, the last ea game I played was the dead space remake which was passable but also totally skippable, and I borrowed a friends ea account to do that, getting bored half way through and stopping. Had he not offered I’d not have played it at all. I think the last ea game I paid and played through was mass effect 2.
Same thing with Ubisoft. I briefly had gamepass and played AC Odyssey for three hours before losing interest, same with their terrible Greek botw wannabe.
Neither company has released anything I’ve even been interested in since that, years and years ago.
That said I still buy rockstar games, the amount of money, effort, and attention to detail that went into Red Dead 2 is simply breath taking, but by the same token i bought it for twenty bucks after pirating it to make sure i liked it and it ran well.
Other than that I’m on the same page as you. Also I’m not criticizing you, just pointing out a slight difference in opinion. I pirate two dozen games a month
I am not going to be the one to try to stop you but you need to keep in mind that games/sw piracy comes with great risks.
You need to execute anti cheat / drm / copyrighted stuff and this is always a big door open to malware.
Be cautious out there, it is not a pleasant walk
At this point I trust Fitgirl repacks more than some official publishers.
Thats why you usually use a VM / dedicated computer to download / check pirated software. Its annoying… But less annoying than the shit that ubisoft / EA does…
Using a VM to check pirated software, but then running it on your main pc if you don’t notice any malware (I think that’s what you are saying?) is not safe.
Running untrusted software only on a vm or machine that you don’t care about with zero personal info is safest.
I’ve a dual boot with Linux + Windows, my games are isolated on Windows where I’m not logged in anything important. I can just encrypt my Linux partition for a possible vulnerability. But I really think that it’s hard to happen, at least it never happened to me, I’ve pirated before a few times.
Also it’s allowed to pirate on my country, it’s just not allowed to redistribute it, so I don’t need a VPN.
Just download from trusted sources and it’s fine. At this point I’d rather to trust the community providing pirated games than big companies harvesting my data.
Why not just use Linux to game?
Too many investors coming off cheap, obvious ripoff games for a mobile telephone.
The trump family of asshole con-men just bought EA. Everything from now until they’re sold off for scrap is not only completely worthless, is actively hostile to users.
It’s a sign that the cons and grifting has 100% fully come to Computer games. Many have exploited them before, but not like this.
I haven’t bought a full price AAA game in at least 20 years for this reason.
The last few years though things are getting really bad and I have begun investing heavily into retro game disks for my PC as well as on my OG Wii and PS1, 2 and 3 games for my PS3 phat.
I’m getting some great games for l from $1 - $12 that i can play anytime, no connection required.
Me neither, I’m just saying, the prices are too high, the games I bought on Steam I always waited at least 50% discount.
But now it’s everything $0,00.