

The game pricing argument goes back and forth for me. Yes, on paper, you could say that inflation suggests games should go up in price, especially considering how many more developers are needed to put out high-fidelity games. BUT, on the other hand, the minimum wage has not raised significantly in all of that time. As a result, a significant number of gamers genuinely can’t pay more for games than they could 20+ years ago. The reason these larger studios exist is because of gaming’s expanded reach in that time; and many of these new target territories similarly can’t pay for the equivalent of $80USD.
There’s maybe only about 1-2 games I’ve ever even paid the $70 price tag for.
I mean, if they find actual artwork, audio, or code stolen, much of which goes into UI development, that would definitely make for a fair case. I’d presume that Schedule 1 devs would never do something so stupid though.