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Every mario party game is very RNG-heavy but i think that’s by design. It would get borint very quick if the best player would win every time, and the randomness gives a chance for players who suck at minigames (kids and non-gamers) to win.
I understand that’s the purpose of a party game, but the mini games I saw were literally chose a thing and it will explode or it will not, no fun involved after you experience it once. Not even like a blue shell that still needs you to move forward.
Also there was a game that made you chose a 1 or 2 and once you got to a few players, it was impossible to win regardless if you got left with the option before the bee hive. At least make the dice spin faster when less players are around to make it feel random but fair (even if it isn’t).
There is a point where things move from fun and chaotic to completely random and less replayable.
A chance to be a much better Mario party if there is less RNG.
Saw a stream of some people playing Mario party superstars from a year ago and it looked very unfair/RNG based to the point of being boring.
Every mario party game is very RNG-heavy but i think that’s by design. It would get borint very quick if the best player would win every time, and the randomness gives a chance for players who suck at minigames (kids and non-gamers) to win.
I understand that’s the purpose of a party game, but the mini games I saw were literally chose a thing and it will explode or it will not, no fun involved after you experience it once. Not even like a blue shell that still needs you to move forward.
Also there was a game that made you chose a 1 or 2 and once you got to a few players, it was impossible to win regardless if you got left with the option before the bee hive. At least make the dice spin faster when less players are around to make it feel random but fair (even if it isn’t).
There is a point where things move from fun and chaotic to completely random and less replayable.