• addie@feddit.uk
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    1 day ago

    Closing in on 8% if you filter it by “English language only”. Chinese speakers overwhelmingly (almost exclusively) use Windows and make up about 30% of all Steam users, which skews the rest-of-world results. And I wouldn’t consider 8% of all prospective sales to be a joke, especially since that number only keeps on rising and by the time you’ve spent a few years writing a game it’s likely to be quite a bit more.

    https://www.gamingonlinux.com/steam-tracker/

    • KairuByte@lemmy.dbzer0.com
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      18 hours ago

      Why stop there? If you filter it by “users not using windows” we can get that number over 90%!

    • falseWhite@lemmy.world
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      24 hours ago

      Massaging the data to meet your desired stats. Like a politician.

      Why not exclude even more countries that mostly use windows and then say “99% of steam users are using Linux*”

      ~*based on users in Afghanistan only~

        • piranhaconda@mander.xyz
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          7 hours ago

          We should survey the linux_gaming community. That will give us a larger sample size that’s definitely representative of the broader trends

    • 3abas@lemmy.world
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      1 day ago

      If you exclude non English language, you have to exclude their sales too… unless you’re suggesting the Chinese users that make up 30% of steam users don’t buy anything…

    • De Lancre@lemmy.world
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      1 day ago

      And I wouldn’t consider 8% of all prospective sales to be a joke

      Don’t put words in my mouth. I never said it’s a joke.

      It kinda just irrelevant, if you target mass market. But not a joke.

        • De Lancre@lemmy.world
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          23 hours ago

          Of course not, your opinion is very important to us!

          Please, feel free to voice your concerns in feedback form below: [insert feedback link here]