• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    8 hours ago

    Eh… It’s not the combat in Expedition that keeps me playing. Even with the time-based perfect hits, dodges, and parries it’s not as fun as actively being in control during real-time combat.

    But the story, characters, and music are incredible.

    • Underwaterbob@sh.itjust.works
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      7 hours ago

      I love the combat! There’s nothing more satisfying than learning an enemy’s moves perfectly and then getting that juicy 20% experience boost for whacking them without taking a hit. The balance is a bit off sometimes, but when it’s on, it’s amazing. I finished a long, difficult fight last night with my last character being the only one standing. It was such a cool moment.

      Enemies with huge, super-slow wind ups to their attacks can take a hike, though. If I can accidentally parry four-five times in the time it takes you to wind up your attack, just maybe my character should be preemptively counter attacking, y’know.