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4 months agoThe Cluefinder series, Minecraft beta from 1.4 to 1.6, BOTS, Secret of the Solstice, Realm of the Mad God, Skyrim, Mindustry, FTL, and currently CS2 and PokeRogue. Though I’m sure I’m forgetting at least one.
I’m a software engineering developer from Ottawa, Ontario, Canada.


The Cluefinder series, Minecraft beta from 1.4 to 1.6, BOTS, Secret of the Solstice, Realm of the Mad God, Skyrim, Mindustry, FTL, and currently CS2 and PokeRogue. Though I’m sure I’m forgetting at least one.
500km… About 4 hours. Was never home though.


Any of the cluefinders games, or gizmos and gadgets. Plenty of other edutainment classics do it too. Outside of edutainment, only NHL2000 and Halo: CE come to mind.


Dvorak with caps lock as a dead key here. No programmer’s Dvorak despite being a programmer… Never quite made the leap
Thats exactly what I so often find myself saying when people show off some neat thing that a code bot “wrote” for them in x minutes after only y minutes of “prompt engineering”. I’ll say, yeah I could also do that in y minutes of (bash scripting/vim macroing/system architecting/whatever), but the difference is that afterwards I have a reusable solution that: I understand, is automated, is robust, and didn’t consume a ton of resources. And as a bonus I got marginally better as a developer.
Its funny that if you stick them in an RPG and give them an ability to “kill any level 1-x enemy instantly, but don’t gain any xp for it” they’d all see it as the trap it is, but can’t see how that’s what AI so often is.