Admin of kbin.earth, creator of Interstellar.

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Joined 1 year ago
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Cake day: December 20th, 2023

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  • I’m the developer of Interstellar, and I am actually from the US. iOS support is something I’d like to add, but is not the priority. @Endymion_Mallorn@kbin.melroy.org made many good points about it not catering towards FOSS projects, but I’d also like to add, it costs $100 every single year in order to have an Apple developer account, which is required if you want to publish anything to the Apple App Store. Additionally, Apple’s very expensive hardware is required in order to build and release any Apple software, which I do not own.

    All that to say, I’d like to support iOS and macOS platforms, but Apple makes it extremely difficult (and costly) for that to happen. Why should I have to pay $100 every year in order to publish a free app that I’m not even making any money off of?