As a bundled launch title I expect most launch window sales will be digital. There won’t be 2nd hand game cards on the market in any volume until after they drop the bundle.
As a bundled launch title I expect most launch window sales will be digital. There won’t be 2nd hand game cards on the market in any volume until after they drop the bundle.
If it sells out, expect a price drop in a few years
Switch sold out in 2017, and now the same basic Neon model is selling for the same price in 2025.
In Australia we had an au$90 price tier with only 6 titles:
All their other AAA titles were au$80, for example:
Then smaller releases were placed at $70, for example:
You can see they used the $90 tier quite aggressively early in the piece and then scaled back significantly with almost 5 years between Smash Bros and Tears of the Kingdom.
At the same time they made sure the Marios (Kart, 3d, 2d, Party, Sports), Pokemons and other franchises with broad all-ages appeal were priced in the middle at $80.
To be honest I’m a bit worried about the pricing for Super Mario Kart World, the previous one was the beat selling Switch title and if they come out of the gate with high sales they may take the wrong lessons and try to lock in that au$120 price (a 50% increase!).
On the other hand they may just be price anchoring with the bundle. Having the standalone console priced at au$700 and the bundle at au$770 will let the consumer find ways to justify the purchase, they might say the console is worth $700 so the game is only $70, or they might argue the game is $120 so the console is really only $650. Either way will make them feel better about giving Nintendo the money.
I suppose the best outcome for the consumer would be for most people to get SMKW in the bundle and then hopefully the next title they release at that price point has lacklustre sales. If they see they sell more units at a lower price it can be a good outcome for everyone.
I don‘t see 90% discounts in the Nintendo shop
Not 1st party sure, but there is a weekly deal cycle where 3rd party publishers compete to stand out.
These are the top 5 sellers on Switch:
These links take you to a price tracker with a chart showing historical prices. The RRP of each of these has been static, and discounts are short and infrequent.
In a break from form Nintendo hasn’t released a budget “Selects” label for older titles this generation.
Their emulators have always been proprietary. The waters were a little muddied by the NES/SNES Classic consoles using a Linux OS but the emulators were their own code.
Their FOSS code is made available when required and is published here:
Interesting to see reasons for where compatibility is physically impossible:
Well spotted!
I missed that while i was reading the supported resolutions on the screen.
So this thing only takes microSD Express cards?
Are there any larger than 256GB on the market?
I have a 1TB card in my Switch 1 and I would rather not downgrade the capacity if there are any options.
Edit: all good, lexar is offering 256GB, 512GB, and 1TB cards.
https://americas.lexar.com/product/lexar-play-pro-microsdxc-express-card/
Except Mario Kart has had its fair share of paid post release content lately. We can’t expect it to be the one-off purchase it once was.