That video looks like designing a video game asset to me, or putting together a map for W40k match. Part of that might be some personal bias because I don’t really have an appreciation for depictional fantasy art.
One thing I’ve noticed with AI art which I think is holding the genre back as a whole is a focus on realism, especially photorealism, or at least staying vary far away from abstraction. Other styles are largely stolen - like, I’m sure it’ll be happy to make a Basquiat of Ashoka Tano or a Klimt “The Kiss” of Anakin and Padme. But that’s the options as far as moving away from photorealism - the style of artists that already have their stuff in museums.
This also seems to tie into the “AI helps people who don’t have the time/ability to develop drawing skills” argument - that the only way many folks can even conceive of making “good art” is getting really good at drawing photorealistic faces.
I’m curious how you feel about something like this https://www.reddit.com/r/StableDiffusion/comments/19d8uwo/inpainting_is_a_powerful_tool_project_time_lapse/
That video looks like designing a video game asset to me, or putting together a map for W40k match. Part of that might be some personal bias because I don’t really have an appreciation for depictional fantasy art.
One thing I’ve noticed with AI art which I think is holding the genre back as a whole is a focus on realism, especially photorealism, or at least staying vary far away from abstraction. Other styles are largely stolen - like, I’m sure it’ll be happy to make a Basquiat of Ashoka Tano or a Klimt “The Kiss” of Anakin and Padme. But that’s the options as far as moving away from photorealism - the style of artists that already have their stuff in museums.
This also seems to tie into the “AI helps people who don’t have the time/ability to develop drawing skills” argument - that the only way many folks can even conceive of making “good art” is getting really good at drawing photorealistic faces.