Arkane sucks now because MSFT forced them to make the kind of game they did not have experience in making.
It’s like hiring a plumber to fix your electrical problems, hiring a car mechanic to diagnose your skin condition.
This is the whole thing of large publishers buying out successful dev teams, then mismanaging the fuck out of them, then destroying them, by firing 1/4 of the staff, throwing another 1/4 all around their various other studios, then hiring a bunch of contractors for the remaining dev team to babysit / onboard for 6 months before they know how to do anything useful…
…all for a game that’s either a castrated, mutated version of what the studio is known for, of course with latest trending corpo buzzwords a ‘core features’, or is just something wildly different from the studio’s previous work.
This happens with extreme regularity in the history of the video game industry.
Almost like being rich is more likely to indicate someone is a pompous buffoon that takes credit for other people’s successes and blames other people for their own failures, than it is to indicate they are some kind of Ayn Rand style entrepreneurial ubermensch, mr ‘gonzo- rand 19’.
The funniest thing is that I can guarantee that whatever numbers Deathloop did they would have been much worse without Gamepass. Great game, but not the kind of game that can have mass appeal.
Wow, I totally missed the part where Microsoft had a gun to your head. Obviously sales go down when people don’t have to buy the game to play it.
Why does Arkane suck so much now?
Arkane sucks now because MSFT forced them to make the kind of game they did not have experience in making.
It’s like hiring a plumber to fix your electrical problems, hiring a car mechanic to diagnose your skin condition.
This is the whole thing of large publishers buying out successful dev teams, then mismanaging the fuck out of them, then destroying them, by firing 1/4 of the staff, throwing another 1/4 all around their various other studios, then hiring a bunch of contractors for the remaining dev team to babysit / onboard for 6 months before they know how to do anything useful…
…all for a game that’s either a castrated, mutated version of what the studio is known for, of course with latest trending corpo buzzwords a ‘core features’, or is just something wildly different from the studio’s previous work.
This happens with extreme regularity in the history of the video game industry.
Almost like being rich is more likely to indicate someone is a pompous buffoon that takes credit for other people’s successes and blames other people for their own failures, than it is to indicate they are some kind of Ayn Rand style entrepreneurial ubermensch, mr ‘gonzo- rand 19’.
Yes. Microsoft is good at hiding that part until it’s too late to do much about it.
The funniest thing is that I can guarantee that whatever numbers Deathloop did they would have been much worse without Gamepass. Great game, but not the kind of game that can have mass appeal.