“What you see right there is variable pricing,” Bowser told The Washington Post. “We’ll look at each game, really look at the development that’s gone into the game, the breadth and depth of the gameplay, if you will, the durability over time and the repeatability of gameplay experiences.
AKA corporate greed.
Games are digital, much less production costs. Widely distributed, far greater than 20-30 years ago. Efficiency has gone up ten fold with modern tech. Nintendo still makes billions in profit each year, don’t play the “they deserve more money for their work” bullshit.