simple@lemm.ee to Games@lemmy.worldEnglish · 8 days agoPath of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?www.pcgamer.comexternal-linkmessage-square41fedilinkarrow-up1152arrow-down14
arrow-up1148arrow-down1external-linkPath of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?www.pcgamer.comsimple@lemm.ee to Games@lemmy.worldEnglish · 8 days agomessage-square41fedilink
minus-squareP03 Locke@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up13arrow-down2·8 days agoBecause it’s a hack-and-slash Diablo clone. The whole point is quantity of enemies. If you want Dark Souls, go make another game and call it something else. You can’t just make Starcraft, and then say that Starcraft 2 is going to be an FPS.
Because it’s a hack-and-slash Diablo clone. The whole point is quantity of enemies.
If you want Dark Souls, go make another game and call it something else. You can’t just make Starcraft, and then say that Starcraft 2 is going to be an FPS.